tag:blogger.com,1999:blog-7344068351653946740.post4477902267780312151..comments2024-01-07T18:12:05.881-08:00Comments on Versus CluClu Land: Pleasure (Pleasure)Iroquois Pliskinhttp://www.blogger.com/profile/14324582950813408440noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-7344068351653946740.post-28606270779884408092009-02-13T14:19:00.000-08:002009-02-13T14:19:00.000-08:00"Above all we demand maturity, by which we mean: s..."Above all we demand maturity, by which we mean: something that is true to reality as it's experienced by adults."<BR/><BR/>Sounds much more like Wii Sports than the gunplay fantasy Far Cry 2.Anonymoushttps://www.blogger.com/profile/01184451878707845267noreply@blogger.comtag:blogger.com,1999:blog-7344068351653946740.post-28223963066482672132009-02-08T15:12:00.000-08:002009-02-08T15:12:00.000-08:00@charles: I think you got me pegged, man. @kylie:...@charles: I think you got me pegged, man. <BR/><BR/>@kylie: yeah, I get what you're saying here. I didn't mean to propose the inverse relation between ass-shakingness and narrative heft, by any means. I do think however that the medium is in dire trouble without fun. And I'm prepared to say that there is more than one variety of ass-shakingness out there. Personally I really like solving puzzles and the like. But what I do want to say is that if a game is really fun it doesn't really need to have a genius or even coherent narrative in order to be great. That said I have to say there's a part of me that just loves how over-the-top and absurd the DMC games are. They know this shit is wildly inane and they don't shy away from it.Iroquois Pliskinhttps://www.blogger.com/profile/14324582950813408440noreply@blogger.comtag:blogger.com,1999:blog-7344068351653946740.post-55187334181436032752009-02-07T12:13:00.000-08:002009-02-07T12:13:00.000-08:00If you extend the analogy a bit you can allow for ...If you extend the analogy a bit you can allow for the possibility of moving (mature) artistry that lacks the pleasurable tactile/ludic experience that you say is so crucial.<BR/><BR/>Look at this way. In hip hop there seems to be an inverse relationship between booty-shakeability and maturity of message. Start with, say, Soulja Boi who can get the club moving like nobody's business, but you'd be hard pressed to find a real message there. In the middle you'd have an act like Blackalicious with a good message and, while certainly something you can bob your head to, doesn't exactly make dancehall ready tracks. On the opposite end you can place Saul Williams - phenomenal message and meaning, but mostly spoken-word-like. Lyrical and poetic, but not exactly the sort of thing that causes uncontrollable foot tapping.<BR/><BR/>There's no reason why the danceability and message aspects *have* to be inversely related of course, but that's another subject entirely. The point is that there is interest in music that has a message w/out a great beat and there's probably interested in games w/ a message w/out great gameplay. Not mainstream interest, but interest. <BR/><BR/>Of course once we find a way to do both we'll really have it made. But even hip-hop hasn't done that on a large scale yet, so we may be a bit behind. Couldn't speak to bluegrass though...Kyliehttps://www.blogger.com/profile/05761810797117128305noreply@blogger.comtag:blogger.com,1999:blog-7344068351653946740.post-19364587744381415442009-02-06T13:14:00.000-08:002009-02-06T13:14:00.000-08:00Maybe you're just a formalist at heart, Pliskin.Maybe you're just a formalist at heart, Pliskin.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7344068351653946740.post-64746222861885728982009-02-06T08:26:00.000-08:002009-02-06T08:26:00.000-08:00Fuck that. When you start comparing Killzone 2 to...Fuck that. When you start comparing Killzone 2 to bluegrass is when I pour every waking moment into ensuring you win some sort of award. At that point you will have passed from the realm of mortal bloggers and into some sort of surrealist god's demented pantheon, equally feared and revered.Julianhttps://www.blogger.com/profile/05684168826773165763noreply@blogger.com